Changes
Key: Additions Deletions
Known Hardware Issues
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The game may become unresponsive while painting your creature,
or after switching between fullscreen and windowed. To fix
this, update your graphics drivers from the vendor website.
When changing the display size, in some situations the
monitor may not respond to a resolution it claims to support,
showing a black or distorted display. If this occurs switch
to windowed mode, and then change the resolution and
refresh rate back to smaller values.
Audio hardware acceleration is unsupported.
Windows Vista:
When launching the game, some Microsoft Vista users may
receive a warning about running out of address space along
with a link to the Microsoft Knowledge Base. If you see this
message, it is recommended that you follow the instructions
and go to the website listed in the message to update
your system.
Turtle Beach Montego DDL - Surround 5.1 is not supported.
This mode is available in the options, but sound will be
in Stereo (2 Channel) for all speakers.
Mac OS X:
On Mac OS X systems that have NVIDIA cards with less than
256 MB of VRAM, you may need to reduce the graphics quality
through the methods described in General Troubleshooting
for improved graphics quality.
If running the game on a Mac Book Pro with display mirroring
turned on, ensure that you select a resolution which is
supported by both the internal and external displays.
A workaround for this issue is to ensure that the internal
LCD is the main system monitor before turning on display
mirroring, and you will be presented with the proper
resolutions.
Occasionally the game audio will stop playing when headphones
are connected after the game is started. In order to prevent
this from occurring, please ensure that your headphones are
connected to your Mac before starting the game.
If you experience frame rate issues while running on ATI X1600
or X1900 cards, reduce your Lighting Quality setting to low.